Project Configuration¶
The project configuration file should be named project.conf
and
be located at the project root. It holds information such as Source
aliases relevant for the sources used in the given project as well as
overrides for the configuration of element types used in the project.
Values specified in the project configuration override any of the default BuildStream project configuration, which is included here for reference.
Essentials¶
Project Name¶
The first thing to setup in your project.conf
should be the name
of your project.
name: my-project-name
The project name will be used in user configuration and anywhere that a project needs to be specified.
Format Version¶
The BuildStream format is guaranteed to be backwards compatible
with any earlier releases. The project’s minimum required format
version of BuildStream can be specified in project.conf
with
the format-version
field, e.g.:
# The minimum base BuildStream format
format-version: 0
BuildStream will increment it’s core YAML format version at least once in any given minor point release where the format has been extended to support a new feature.
Note
Element
and Source
plugins also implement their own YAML configuration fragments and as
such are revisioned separately from the core format. See External Plugins
for details on specifying a minimum version of a specific plugin.
Element Path¶
To allow the user to structure their project nicely, BuildStream
allows the user to specify a project subdirectory where element
.bst
files are stored.
element-path: elements
Note that elements are referred to by their relative paths, whenever
elements are referred to in a .bst
file or on the command line.
Source Aliases¶
In order to abstract the download location of source code and
any assets which need to be downloaded, and also as a matter of
convenience, BuildStream allows one to create named aliases for
URLs which are to be used in the individual .bst
files.
aliases:
foo: git://git.foo.org/
bar: http://bar.com/downloads/
Artifact Server¶
If you have setup an artifact server for your
project then it is convenient to configure this in your project.conf
so that users need not have any additional configuration to communicate
with an artifact share.
artifacts:
# A url from which to download prebuilt artifacts
url: https://foo.com/artifacts
External Plugins¶
If your project makes use of any custom Element
or
Source
plugins, then the project must inform BuildStream
of the plugins it means to make use of and the origin from which it can be loaded.
Note that plugins with the same name from different origins are not permitted.
Core plugins¶
Plugins provided by the BuildStream core need not be explicitly specified here, but you may use this section to specify a minimal format version to ensure that they provide the features which your project requires.
plugins:
- origin: core
# We require a new feature of the `git` source plugin, and
# a new feature introduced in version 2 of the `patch` plugin.
sources:
git: 1
patch: 2
# ... And a new feature of the `script` element, added
# in version 2 of it's own format version.
elements:
script: 2
Local Plugins¶
Local plugins are expected to be found in a subdirectory of the actual
BuildStream project. Element
and
Source
plugins should be stored in separate
directories to avoid namespace collisions.
The versions of local plugins are largely immaterial since they are
revisioned along with the project by the user, usually in a VCS like git.
However, for the sake of consistency with other plugin loading origins
we require that you specify a version, this can always be 0
for a local
plugin.
plugins:
- origin: local
path: plugins/sources
# We want to use the `mysource` source plugin located in our
# project's `plugins/sources` subdirectory.
sources:
mysource: 0
Pip Plugins¶
Plugins loaded from the pip
origin are expected to be installed
separately on the host operating system using python’s package management
system.
plugins:
- origin: pip
# Specify the name of the python package containing
# the plugins we want to load. The name one would use
# on the `pip install` command line.
#
package-name: potato
# We again must specify a minimal format version for the
# external plugin, it is allowed to be `0`.
#
elements:
potato: 0
Options¶
Options are how BuildStream projects can define parameters which can be configured by users invoking BuildStream to build your project.
Options are declared in the project.conf
in the main options
dictionary.
options:
debug:
type: bool
description: Whether to enable debugging
default: False
Users can configure those options when invoking BuildStream with the
--option
argument:
$ bst --option debug True ...
Common Properties¶
All option types accept the following common attributes
type
Indicates the type of option to declare
description
A description of the meaning of the option
variable
Optionally indicate a variable name to export the option to. A string form of the selected option will be used to set the exported value.
If used, this value will override any existing value for the variable declared in
project.conf
, and will be overridden in the regular composition order.
Boolean¶
The bool
option type allows specifying boolean values which
can be cased in conditional expressions.
Declaring
options:
debug:
type: bool
description: Whether to enable debugging
default: False
Evaluating
Boolean options can be tested in expressions with equality tests:
variables:
enable-debug: False
(?):
- debug == True:
enable-debug: True
Or simply treated as truthy values:
variables:
enable-debug: False
(?):
- debug:
enable-debug: True
Exporting
When exporting boolean options as variables, a True
option value
will be exported as 1
and a False
option as 0
Enumeration¶
The enum
option type allows specifying a string value
with a restricted set of possible values.
Declaring
options:
loglevel:
type: enum
description: The logging level
values:
- debug
- info
- warning
default: info
Evaluating
Enumeration options must be tested as strings in conditional expressions:
variables:
enable-debug: False
(?):
- loglevel == "debug":
enable-debug: True
Exporting
When exporting enumeration options as variables, the value is exported as a variable directly, as it is a simple string.
Flags¶
The flags
option type allows specifying a list of string
values with a restricted set of possible values.
In contrast with the enum
option type, the default value
need not be specified and will default to an empty set.
Declaring
options:
logmask:
type: flags
description: The logging mask
values:
- debug
- info
- warning
default:
- info
Evaluating
Flags type options can be tested in conditional expressions using a pythonic in syntax to test if an element is present in a set:
variables:
enable-debug: False
(?):
- ("debug" in logmask):
enable-debug: True
Exporting
When exporting flags options as variables, the value is exported as a comma separated list of selected value strings.
Architecture¶
The arch
type option is special enumeration option which
defaults to the result of uname -m, and does not support
assigning any default in the project configuration.
options:
machine_arch:
type: arch
description: The machine architecture
values:
- arm
- aarch64
- i386
- x86_64
Architecture options can be tested with the same expressions as other Enumeration options.
Element Mask¶
The element-mask
option type is a special Flags option
which automatically allows only element names as values.
options:
debug_elements:
type: element-mask
description: The elements to build in debug mode
This can be convenient for automatically declaring an option which might apply to any element, and can be tested with the same syntax as other Flag options.
variables:
enable-debug: False
(?):
- ("element.bst" in debug_elements):
enable-debug: True
Specifying Defaults¶
The project.conf
plays a role in defining elements by
providing default values and also by overriding values declared
by plugins on a plugin wide basis.
See the composition documentation for more detail on how elements are composed.
Variables¶
The defaults for Variables used in your project is defined here.
variables:
prefix: "/usr"
Environment¶
The defaults environment for the build sandbox is defined here.
environment:
PATH: /usr/bin:/bin:/usr/sbin:/sbin
Additionally, the special environment-nocache
list which specifies
which environment variables do not effect build output, and are thus
not considered in the calculation of artifact keys can be defined here.
environment-nocache:
- MAXJOBS
Note that the environment-nocache
list only exists so that we can
control parameters such as make -j ${MAXJOBS}
, allowing us to control
the number of jobs for a given build without effecting the resulting
cache key.
Split Rules¶
The project wide split rules defaults can be specified here.
split-rules:
devel:
- |
%{includedir}
- |
%{includedir}/**
- |
%{libdir}/lib*.a
- |
%{libdir}/lib*.la
Element Overrides¶
Base attributes declared by element default yaml files can be overridden on a project wide basis. The elements dictionary can be used to override variables, environments or plugin specific configuration data as shown below.
elements:
# Override default values for all autotools elements
autotools:
variables:
bindir: "%{prefix}/bin"
config:
configure-commands: ...
environment:
PKG_CONFIG_PATH=%{libdir}/pkgconfig
Builtin Defaults¶
BuildStream defines some default values for convenience, the default
values overridden by your project’s project.conf
are presented here:
# Default BuildStream project configuration. # Variable Configuration # variables: # Maximum number of parallel build processes within a given # build, support for this is conditional on the element type # and the build system used (any element using 'make' can # implement this). # # Note: this value defaults to the number of cores available max-jobs: 4 # Path configuration, to be used in build instructions. # prefix: "/usr" exec_prefix: "%{prefix}" bindir: "%{exec_prefix}/bin" sbindir: "%{exec_prefix}/sbin" libexecdir: "%{exec_prefix}/libexec" datadir: "%{prefix}/share" sysconfdir: "/etc" sharedstatedir: "%{prefix}/com" localstatedir: "/var" lib: "lib" libdir: "%{prefix}/%{lib}" debugdir: "%{libdir}/debug" includedir: "%{prefix}/include" docdir: "%{datadir}/doc" infodir: "%{datadir}/info" mandir: "%{datadir}/man" # Indicates the default build directory where input is # normally staged build-root: /buildstream/build # Indicates the build installation directory in the sandbox install-root: /buildstream/install # Arguments for tooling used when stripping debug symbols objcopy-link-args: --add-gnu-debuglink objcopy-extract-args: | --only-keep-debug --compress-debug-sections strip-args: | --remove-section=.comment --remove-section=.note --strip-unneeded # Generic implementation for stripping debugging symbols strip-binaries: | find "%{install-root}" -type f \ '(' -perm -111 -o -name '*.so*' \ -o -name '*.cmxs' -o -name '*.node' ')' \ -exec sh -ec \ 'read -n4 hdr <"$1" # check for elf header if [ "$hdr" != "$(printf \\x7fELF)" ]; then exit 0 fi debugfile="%{install-root}%{debugdir}/$(basename "$1")" mkdir -p "$(dirname "$debugfile")" objcopy %{objcopy-extract-args} "$1" "$debugfile" chmod 644 "$debugfile" strip %{strip-args} "$1" objcopy %{objcopy-link-args} "$debugfile" "$1"' - {} ';' # Generic implementation for reproducible python builds fix-pyc-timestamps: | find "%{install-root}" -name '*.pyc' -exec \ dd if=/dev/zero of={} bs=1 count=4 seek=4 conv=notrunc ';' # Base sandbox environment, can be overridden by plugins environment: PATH: /usr/bin:/bin:/usr/sbin:/sbin SHELL: /bin/sh TERM: dumb USER: tomjon USERNAME: tomjon LOGNAME: tomjon LC_ALL: C HOME: /tmp TZ: UTC # For reproducible builds we use 2011-11-11 as a constant SOURCE_DATE_EPOCH: 1320937200 # List of environment variables which should not be taken into # account when calculating a cache key for a given element. # environment-nocache: [] # Defaults for the 'split-rules' public data found on elements # in the 'bst' domain. # split-rules: # The runtime domain includes whatever is needed for the # built element to run, this includes stripped executables # and shared libraries by default. runtime: - | %{bindir}/* - | %{sbindir}/* - | %{libexecdir}/* - | %{libdir}/lib*.so* # The devel domain includes additional things which # you may need for development. # # By default this includes header files, static libraries # and other metadata such as pkgconfig files, m4 macros and # libtool archives. devel: - | %{includedir} - | %{includedir}/** - | %{libdir}/lib*.a - | %{libdir}/lib*.la - | %{libdir}/pkgconfig/*.pc - | %{datadir}/pkgconfig/*.pc - | %{datadir}/aclocal/*.m4 # The debug domain includes debugging information stripped # away from libraries and executables debug: - | %{debugdir} - | %{debugdir}/** # The doc domain includes documentation doc: - | %{docdir} - | %{docdir}/** - | %{infodir} - | %{infodir}/** - | %{mandir} - | %{mandir}/** # The locale domain includes translations etc locale: - | %{datadir}/locale - | %{datadir}/locale/** - | %{datadir}/i18n - | %{datadir}/i18n/** - | %{datadir}/zoneinfo - | %{datadir}/zoneinfo/**